Jenneral HQ

Unitary Advantage Windows: Scale, Schelling Points, and City Size

A simple, wrong model of human settlements is that they have a "tech tree" of amenities. As your population grows, you unlock more of them. Here's an example with made up numbers:

pop 500: 1 elementary school, 1 convenience store
pop 5000: 1 bank, 1 Tim Hortons
pop 50,000: 1 movie theatre, 1 community centre
pop 500,000: 1 good independent record store, 1 local airport that no one uses
pop 5,000,000: 1 fancypants museum with Greek revival architecture and a wing dedicated to large dinosaur skeleton reconstructions, 1 large amusement park complex

As your settlement grows, the tech you unlock at lower populations proliferate. At a medium city of 500k, you might have 80 cafes, 35 elementary schools, 18 grocery stores, and 7 DMVs (the first one of each amenity being "unlocked" at a lower population, and then increasing every so often as the population grows). One interesting thing I've noticed is that there are often benefits of having specifically one of a specific entity, for reasons that rhyme with the concepts of schelling points, natural monopolies, and network effects.

At specific population levels, these benefits, let's call them Unitary Advantages1, outweigh the costs of there only being one of them (generally because the population can really only support one of that amenity anyways at its current size). Then as the population grows it needs more of that kind of amenity, and builds them, and while the net benefit to the population increases from better accessibility, the unique buff of the Unitary Advantage goes away.

Here are some examples I've noticed so far from the city I live in, which has a population of around 700k:

One Centrally Located Soup Kitchen

Here I'm going to do some perfunctory throat clearing about some downsides of this, but this doesnt particularly excite me to do so the downsides for the other examples will be left as an exercise for the reader.

One Local Nonprofit Queer Community Organization

One Canonical Community Foundation

Other Examples I Have Less Commentary About

And for ~Fairness, Some Things I Think We Do Kind of Badly

Anyways, in conclusion the impression I have is that at any population size, some subset of a settlement's amenities will have the unitary advantage buff and will operate unusually well. 700k is not a magical population number or anything, in case it needs to be said. I'm curious what buffs other-sized cities get!

If you know me from ~IRL and you want the local deets type in the name of the region into the password field here all lowercase.

#blog #longform